Pokemon Sexual Version Rom Hack3/25/2021
However, Ive modified it so that the Kanto, Hoenn, and Sinnoh starters will appear at the first 3 areas in game, Route 29, 30, and 46, respectively.Several months ago, I completed Drayanos Blaze Black 2, which is, honestly, the best Pokemon game Ive ever played, and this made me wanna try out his other hack of HGSS.
Pokemon Sexual Version Rom Hack Update The MovesThanks to MeroMeros tutorial on adding the Fairy-type to HGSS, I was so inspired and started to think about making an expansion for Drayanos famous hack Sacred Gold Storm Silver in which Id not only put in the Fairy-type, update the moves, but also introduce some of my ideas about new attacks, Pokemon changes and the more balance and fascinating new Type Chart.At first I thought Id just make a mini hack with not so much changes for myself to enjoy as soon as possible, but as I progressed, new ideas kept popping up so I add them to the game.Today, when my hack had ended up with a significant amount of changes in Pokemon, Moves and the Type Match-Ups, I share it with anybody interested in returning to the nostalgic but also full-of-novelty Johto region. That also means, not only weaker Pokemon are made better (with reasonable stat boost, new moveset,) the commonly-seen ones are given new abilities, moves or even type to create a fresher experience. However, to maintain the balance in game evolution level are raise to 25 for 2nd stage and 46 for final stage Pokemon, whose Lv-up rates are also changed to slow. I think its great to spend more time in game with the 1st and 2nd stage Pokemon. Leer is now an early way to get items from wild Pokemon in the first routes since they may now hold some useful items. All moves from this group (including Ancient Power, Silver Wind and Ominous Wind) have had their power and effect chance boosted to 72 and 20, respectively. ![]() In-game move description texts have also been changed to match the new effects. Overall, the idea is to, hopefully, further balance the game as much as I can while also considering the logical factor. There are also ideas that I gathered from fans in many discussion threads and then selected the ones that make sense to put in the game. Therefore, I started to think which type should I made to be ineffective against Ice. While some people think it should be Ground, I finally decided that Ice resists Flying and Dragon because this make more sense to me. ![]() It must be Water, whos already supposed to be overpowered since Water-type pokemon usually can learn powerful Ice-type moves while also resisting many types. Logically, in real life, birds eat not only plants but also fish, so if Flyings s.e. ![]() Water. Offensively, Water is now s.e. Electric (water breaks electronics), and Poison (water dilutes chemical sustances); ineffective against Flying (waterproof feathers); and deals normal damage to Rock. Defensively, this type is now weak to Poison and Flying; and no longer resists Ice. In a word, Water is now s.e. Offensively, Fairy is now s.e. Dark, Ghost and Dragon; deals normal damage to Fire, Fight and Poison; and is ineffective against Normal, Grass and itself. To explain, I wanna turn the Fairy type into something holier or more sanctified so that itll fit better with the new moves such as Primal Light and Purification. And since fairies are supposed to be good creatures who protect nature, this type should deal less damage to Grass, Normal and itself. To balance the game, Fighting is now weak to Ghost and no longer resists Bug; and Ghost Pokemon are no longer weak to Ghost-type moves.
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